What helps drive mainstream audiences toward new technologies? Is it celebrity endorsement? Big budget special effects? No? Well what about the humble game show?
Content and technology have a vital symbiotic relationship. Just ask any VR developer (ahem) about the need for great content to support a new medium of entertainment – You can’t have one without the other.
From radio to TV to mobile games, and now to live interactive mobile experiences, game shows have always been at the forefront of bringing audiences to a new entertainment technology. This relationship between technology and content was perfectly on display in the 1950s, during the start of the exponential growth of television.